The automatic style accompaniment engine (the sequencer) is driven by the chords you play. Chords are recognized when played on the left of the split point on the main keyboard (the one connected as “In 1”, see Midi ports setup). Lead voices are played on the right of the split point. A chord is recognized when a minimum of 2 notes are played at the same time, the full list of recognized chords is presented below.
The split point is configurable, and has two modes: fixed or smart. Explained later. It can be deactivated so that you can play the lead voices for the whole keyboard width, but you loose the ability to input chords.
The bass part played by the sequencer can always be played with the lowest note matching the root of the chord (whatever inversion you have played), or adjusting to the lowest note of the chord inversion actually played. In experienced hands, this second mode allows for more expressive bass lines and is the one selected by default.
You can decide whether the full accompaniment should continue to play even when you raise your left hand (default mode) or stop, with only the drum parts still playing.
Finally you can sync the start and/or stop of the whole sequencer (drum + instrumental parts) with your chords playing.
- Switch on (button highlighted) or off the split point. Additionally, as second function (detailed in the box below), you can set the position of the split point.
- Displays the recognized chord (if any). The recognized chords and corresponding fingering are detailed below.
- Fixed/smart split indicator. You can toggle between the two modes by right clicking (long pressing) the chord display. In fixed mode nothing is shown.
- Toggles bass inversion on/off. When on, the automatic accompaniment produces different bass lines according to the chord inversion actually played.
- Toggles auto accompaniment parts hold. If on (the usual setting), you can raise your left hand and have the accompaniment keep on playing has nothing happened. If off, as soon as you raise your left hand (no more keys pressed) all the accompaniment parts, except drums, will stop.
- Manually start and stop the sequencer (auto accompaniment). If no chords are keyed in, only the drum parts will play. If you want all the parts to start together, you are better served with the Sync Start function.
- When Sync Start is enabled the sequencer is stopped and ready to start as soon as you press at least one key on the left of the split point. You usually want to trigger a whole chord (at least 3 keys played all together), so that you have the whole band (drums + instrumental parts) start playing. Once the sequencer has been started, the button disengages automatically. You can optionally select persistent engagement (the Sync Start will return active when the sequencer stops). To (de)activate persistent engagement right click the button. When this function is active the button color turns more orange (visual feedback).
- When active, Syncro Stop will stop the whole sequencer (drums + instrumental parts) as soon as no more keys are pressed on the left of the split point (when you raise your left hand); and at the same time will activate Syncro Start, so that you can restart the accompaniment by simply playing a chord again. This function is better used sparingly for special effects; the normal way to stop the sequencer is through the Start/Stop button, or through an Ending (see Conductor), which automatically stops the sequencer.
The following chords are recognized. Optional keys are shown with a dot between vertical brackets.
Additionally, there are some shortcuts you can activate with only 2 keys. They are shown below for the key of C:
To activate a 2 keys shortcut, you have to press the base key (yellow in this example) + another key (red dot). The resulting chord is shown in correspondence of the red dot.